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Writer's pictureali mohamed

Where's the Floors?

This week's project will be the last project before we combine the models we created into a mini-dungeon. We have crates, barrels, and walls, now all we need is the floors. Floors are present everywhere, just look under you. The floor gives your room its unique presence; basically that home feeling. The floor can do a lot more: for example, a room with marble floors would be seen as luxury while a room with wooden floors is seen as middle-class. Overall, floors are important; this means skipping or ignoring this step will bring the level of your model down tenfold. Let's begin!




Creating floors for a dungeon model in the Blender app is a crucial step in bringing the environment to life. It adds depth, and realism, and sets the atmosphere for our virtual dungeon adventure. So, let's dive into the process and see how we can create captivating floors. To start, open Blender and load your dungeon scene, where you have already placed the walls, crates, barrels, and other objects we created. This allows us to visualize how the floors will fit into the overall design. Next, we'll add a plane to serve as the base for our floors. We can resize and position it according to the dimensions we desire for our dungeon. The floor plan provides the foundation for our entire scene.






To give the floor depth and solidity, we'll apply the solidify modifier. This modifier adds thickness to the plane, transforming it into a three-dimensional surface. By adjusting the thickness value, we can control the depth of the floor and ensure it aligns with the desired aesthetics of our dungeon. Now, it's time to enhance the visual appeal of our floors by adding materials. Applying the material to the floor plane in the 3D viewport will give our floors the intended look and feel. By following these steps, we can create realistic and immersive floors for our dungeon model in Blender. The floors will not only provide a solid foundation for our scene but also contribute to the overall atmosphere and storytelling.


In conclusion, creating floors for a dungeon model in Blender is a vital step in bringing our virtual environment to life. By following the process of adding a base plane, applying the solidify modifier, and enhancing the floors with materials, we can achieve depth, realism, and atmosphere in our dungeon adventure. The floors provide a foundation for our entire scene and contribute to the overall aesthetics and storytelling. Skipping or neglecting this step would diminish the quality of our model. So, let's embrace the process and create captivating floors that elevate our mini-dungeon to new heights of immersion and visual appeal. Let the adventure begin!



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